VTIObjectToggle is a VTI Driver that will enable a target GameObject when fired, wait for a given amount of time, and then disable the target.
| Supports User Messaging | Yes - Uses two TextMeshPro objects for Username and Message Inputs |
| Supports Dynamic Rebinding | Yes - Appends Trigger Verb to UserName String |
| Network Sync | Triggers on all Clients, object toggle state syncs to new joiners |
| Name | Type | Usage |
|---|---|---|
| Target | GameObject | The GameObject to toggle on/off when Firing. |
| UserNameText | TextMeshPro | The TMP object to populate with UserName and Verb text. |
| MessageText | TextMeshPro | The TMP object to populate with User Message text. |
| StayOn | bool | Whether or not to leave Target enabled after triggering (true), or to turn it back off after ResetTime (false). |
| ResetTime | float | How long to keep Target enabled for before disabling. |