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(Clarified User Messaging support style.) |
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|+ Driver Capabilities | |+ Driver Capabilities | ||
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| '''Supports User Messaging''' || Yes | | '''Supports User Messaging''' || Yes - Uses two TextMeshPro objects for Username and Message Inputs | ||
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| '''Supports Dynamic Rebinding''' || Yes - Appends Trigger Verb to UserName String | | '''Supports Dynamic Rebinding''' || Yes - Appends Trigger Verb to UserName String |
Revision as of 03:43, 18 February 2024
VTIObjectToggle is a VTI Driver that will enable a target GameObject when fired, wait for a given amount of time, and then disable the target.
Supports User Messaging | Yes - Uses two TextMeshPro objects for Username and Message Inputs |
Supports Dynamic Rebinding | Yes - Appends Trigger Verb to UserName String |
Network Sync | Triggers on all Clients, does not sync to new joiners |
Name | Type | Usage |
---|---|---|
Target | GameObject | The GameObject to toggle on/off when Firing. |
UserNameText | TextMeshPro | The TMP object to populate with UserName and Verb text. |
MessageText | TextMeshPro | The TMP object to populate with User Message text. |
ResetTime | float | How long to keep Target enabled for before disabling. |