VTIObjectToggle is a VTI Driver that will enable a target GameObject when fired, wait for a given amount of time, and then disable the target.
Supports User Messaging | Yes - Uses two TextMeshPro objects for Username and Message Inputs |
Supports Dynamic Rebinding | Yes - Appends Trigger Verb to UserName String |
Network Sync | Triggers on all Clients, object toggle state syncs to new joiners |
Name | Type | Usage |
---|---|---|
Target | GameObject | The GameObject to toggle on/off when Firing. |
UserNameText | TextMeshPro | The TMP object to populate with UserName and Verb text. |
MessageText | TextMeshPro | The TMP object to populate with User Message text. |
StayOn | bool | Whether or not to leave Target enabled after triggering (true), or to turn it back off after ResetTime (false). |
ResetTime | float | How long to keep Target enabled for before disabling. |